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What it is
Pikeman is described by its Unlock node as “a hogriding cavalryman impaling foes in a dash”.
The Barracks training building cost 100 Wood in the build menu. This is not a unit training cost; unit costs and base stats were not captured.
Role and unlocks
Units fight island units; towers handle trench enemies, according to the developer reply. Where an Unlock node was captured, I adds its Unlock Runestone to the in-run pool and II permanently unlocks the unit. This does not establish its training cost.
Runestone nodes
Effects below copy the captured tooltip entries. I / II / III are the displayed levels, not tested cumulative totals. Cost seen means the next-level cost seen at our progress, in Runes, not the price of every level. “Max” is the displayed footer; “???” is hidden.
| Node | Type | Effect I / II / III | Cost seen |
|---|---|---|---|
| BOVINE CAVALRY | Unlock | Unlocks Pikeman, a hogriding cavalryman impaling foes in a dash; I "Pikeman Unlock Runestone"; II "Permanently unlocks the Pikeman" | 50 |
| ETHEREAL PIKES | Buff | Tier I/II/III Runestones that empower Pikeman Offensive Stats | 40 |
| FORCEFUL SKEWERING | Perk | Pikemen +6 / +8 / +8 Attack Damage | 50 |
| THRASHING PIKE | Perk | Pikemen +10% / +10% / +15% Attack Speed | 60 |
| EXTENDED REACH | Perk | Pikemen +0.1 / +0.15 / +0.2 Range | 100 |
| THICK SKIN | Buff | Tier I/II/III Runestones that empower Pikeman Defensive Stats | 50 |
| SWIFT MOUNTS | Perk | Pikemen +0.15 / +0.15 / +0.2 Movement Speed | 125 |
Evidence and version
Captured by the site owner in our demo run (v0.19.4e); screenshot notes checked 29 October 2026. Uncaptured stats and prerequisite links remain unknown.
Related
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