On this page
The site owner captured 5 enemies and 13 enemy/rank combinations in our demo run (v0.19.4e). Health ranges below describe the captured versions, not a guaranteed range for every encounter. The damaged Gladiator card is listed on its detail page.
Enemy list
The “reading” column is our reading of the numbers, not an in-game enemy classification. Icon meanings remain unconfirmed.
| Enemy | Rank | Maximum Health seen | Our reading of the numbers |
|---|---|---|---|
| Goblin | I | 40–138 | Low chest-armour and shield-with-swirl values |
| Goblin | II | 80–224 | Some chest-armour; stronger version exceeds Goblin III Health |
| Goblin | III | 175 | Chest-armour 35; unknown 100% field |
| Legionary | I | 16–70 | High Ward-like value: shield-with-swirl 18–65 |
| Legionary | II | 28 | High Ward-like value: shield-with-swirl 36 |
| Legionary | III | 130 | High Ward-like value: shield-with-swirl 266 |
| Gladiator | I | 170–320 | Armor-like values: chest-armour 15–50 |
| Gladiator | II | 510 | High Armor-like value: chest-armour 65 |
| Warg Rider | I | 65–85 | Fast: boot 2.4–2.7 |
| Warg Rider | II | 160 | Fast: boot 3 |
| Warg Rider | III | 310 | Fast: boot 3.2 |
| Troll | I | 290 | High Armor-like value: chest-armour 60 |
| Troll | II | 750 | High Armor-like value: chest-armour 80 |
The Troll cards are named “TROLL”, not “Troll Rider”. They do not establish the boss's stats. Use the separate Troll Rider checklist.
Reading the icons
- Heart = Health (current / max).
- Chest-armour icon = appears to be Armor (unconfirmed).
- Shield-with-swirl icon = appears to be Ward (unconfirmed).
- Sword = appears to be attack damage (unconfirmed).
- Winged-sword icon = meaning unknown.
- Split-shield/% icon = meaning unknown (percentage).
- Boot = appears to be movement speed (unconfirmed).
The table uses icon names rather than treating these readings as confirmed mechanics. A dash means the card has no such field.
Elites and treasure
The Runestones index includes three Treasures sub-tree nodes: IMPERIAL SPAWNING PITS modifies Elite Spawn Chance, AVARICIOUS ASSAILANTS modifies Treasure Drop Chance, and LOADED LEGIONS gives Elites +10% / +10% / +15% Treasure Drop Chance. No Elite marker was seen on these enemy cards, so stronger readings cannot be labelled Elite variants.
The Imperial Fortress and Corrupted Shrine cards describe a fortress breakout and stronger marching hordes. Their exact relationship to these readings is unverified. See Health, Armor and Ward explained for the captured tutorial definitions.
Coming soon
- Corrupted Shrine page — range and effects need more evidence; its card is covered with Imperial Fortress for now.
- Troll Rider page — no named card captured.
- Per-wave enemy list — the cards do not show wave numbers.
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