The site owner captured 5 enemies and 13 enemy/rank combinations in our demo run (v0.19.4e). Health ranges below describe the captured versions, not a guaranteed range for every encounter. The damaged Gladiator card is listed on its detail page.

Enemy list

The “reading” column is our reading of the numbers, not an in-game enemy classification. Icon meanings remain unconfirmed.

Enemy Rank Maximum Health seen Our reading of the numbers
Goblin I 40–138 Low chest-armour and shield-with-swirl values
Goblin II 80–224 Some chest-armour; stronger version exceeds Goblin III Health
Goblin III 175 Chest-armour 35; unknown 100% field
Legionary I 16–70 High Ward-like value: shield-with-swirl 18–65
Legionary II 28 High Ward-like value: shield-with-swirl 36
Legionary III 130 High Ward-like value: shield-with-swirl 266
Gladiator I 170–320 Armor-like values: chest-armour 15–50
Gladiator II 510 High Armor-like value: chest-armour 65
Warg Rider I 65–85 Fast: boot 2.4–2.7
Warg Rider II 160 Fast: boot 3
Warg Rider III 310 Fast: boot 3.2
Troll I 290 High Armor-like value: chest-armour 60
Troll II 750 High Armor-like value: chest-armour 80

The Troll cards are named “TROLL”, not “Troll Rider”. They do not establish the boss's stats. Use the separate Troll Rider checklist.

Reading the icons

  • Heart = Health (current / max).
  • Chest-armour icon = appears to be Armor (unconfirmed).
  • Shield-with-swirl icon = appears to be Ward (unconfirmed).
  • Sword = appears to be attack damage (unconfirmed).
  • Winged-sword icon = meaning unknown.
  • Split-shield/% icon = meaning unknown (percentage).
  • Boot = appears to be movement speed (unconfirmed).

The table uses icon names rather than treating these readings as confirmed mechanics. A dash means the card has no such field.

Elites and treasure

The Runestones index includes three Treasures sub-tree nodes: IMPERIAL SPAWNING PITS modifies Elite Spawn Chance, AVARICIOUS ASSAILANTS modifies Treasure Drop Chance, and LOADED LEGIONS gives Elites +10% / +10% / +15% Treasure Drop Chance. No Elite marker was seen on these enemy cards, so stronger readings cannot be labelled Elite variants.

The Imperial Fortress and Corrupted Shrine cards describe a fortress breakout and stronger marching hordes. Their exact relationship to these readings is unverified. See Health, Armor and Ward explained for the captured tutorial definitions.

Coming soon

  • Corrupted Shrine page — range and effects need more evidence; its card is covered with Imperial Fortress for now.
  • Troll Rider page — no named card captured.
  • Per-wave enemy list — the cards do not show wave numbers.