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These four Warband sub-trees are captured in our demo run (v0.19.4e). This comparison covers Runestones; unit stat cards and training costs were not captured.
Captured units
| Unit | In-game Unlock description | Captured nodes | Evidence limits |
|---|---|---|---|
| Hero | No Unlock description captured | 7 | Offensive and defensive nodes, two in-run offers; base stats not captured |
| Axeman | No Unlock description captured | 5 | Offensive and defensive nodes; base stats and training cost not captured |
| Spearman | A swift guardian attacking single targets with a sharp spear | 6 | Unlock and stat nodes; base stats and training cost not captured |
| Pikeman | A hogriding cavalryman impaling foes in a dash | 7 | Unlock and stat nodes; base stats and training cost not captured |
Barracks and their job
The Barracks training building costs 100 Wood in the captured build menu. This is a building cost, not a unit training cost; its training menu was not captured.
A developer clarified that units fight island units and towers handle trench enemies. Read the developer's reply. Use the beginner guide to understand this division before buying more units for a trench problem.
Coming soon
- Unit stat cards: Health, defenses, damage, training costs and times.
- The unreadable “…MAN” unit: its full name and nodes were not captured.
Related: Runestones · Health, Armor and Ward · Towers & Buildings.
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