A large, unarmed troll: brown at rank I and grey-purple at rank II. These cards were captured by the site owner in our demo run (v0.19.4e).

Captured readings

Rank Health Chest-armour Shield-with-swirl Sword Winged-sword Split-shield/% Boot
I 290/290 60 0 8 0 — 0.85
II 750/750 80 0 12 0 — 1

The card name is “TROLL”, with ranks I and II. Troll III was not captured. This is not the Troll Rider: neither card shows a rider. See the Troll Rider preparation checklist. The chest-armour readings are 60 and 80, with low boot readings of 0.85 and 1.

Reading the icons

  • Heart = Health (current / max).
  • Chest-armour icon = appears to be Armor (unconfirmed).
  • Shield-with-swirl icon = appears to be Ward (unconfirmed).
  • Sword = appears to be attack damage (unconfirmed).
  • Winged-sword icon = meaning unknown.
  • Split-shield/% icon = meaning unknown (percentage).
  • Boot = appears to be movement speed (unconfirmed).

The table uses icon names rather than treating these readings as confirmed mechanics. A dash means the card has no such field.

Troll I card: Health 290/290, chest-armour 60, shield-with-swirl 0, sword 8, winged-sword 0, boot 0.85.
Enemy card from our demo run (v0.19.4e).
Troll II card: Health 750/750, chest-armour 80, shield-with-swirl 0, sword 12, winged-sword 0, boot 1.
Enemy card from our demo run (v0.19.4e).

Only one card per rank was captured, so rank-to-rank growth across waves is unknown.

Options that target this

These are captured in-game options, not tested best counters. See Health, Armor and Ward before interpreting the icons.