What it is

Eyodin is described by its Unlock node as “an idol of the Allfather marking enemies with a cold stare and making them more vulnerable to attacks”.

Build cost and base stats were not captured.

Unlock and upgrades

Unlock I adds an Unlock Runestone to the in-run pool; Unlock II permanently unlocks the tower. Captured Unlock and Upgrade nodes are listed below. In-run upgrade branch names, effects and costs: not captured yet.

Options that target defenses

PRIMORDIAL GLARE and PIERCING GAZE affect Mark Damage Multiplier. These marks are not a tested best counter. See Health, Armor and Ward for the captured options. Enemy icon meanings remain unconfirmed.

Runestone nodes

Effects below copy the captured tooltip entries. I / II / III are the displayed levels, not tested cumulative totals. Cost seen means the next-level cost seen at our progress, in Runes, not the price of every level. “Max” is the displayed footer; “???” is hidden.

Node Type Effect I / II / III Cost seen
EYODIN INSCRIPTIONS Unlock Unlocks Eyodin, an idol of the Allfather marking enemies with a cold stare and making them more vulnerable to attacks; I "Eyodin Unlock Runestone"; II "Permanently unlocks the Eyodin" 50
INTRIGUING INSCRIPTIONS Upgrade Runestone granting Tier I Eyodin Upgrades 75
PRIMORDIAL GLARE Buff Tier I/II/III Runestones that empower Eyodin Mark Damage Multiplier 40
INSPIRING INSCRIPTIONS Upgrade Runestone granting Tier II Eyodin Upgrades 250
ANCIENT ACUITY Buff Tier I/II/III Runestones that empower Eyodin Mark Speed 50
PIERCING GAZE Perk Eyodin +6% / +7% / +7% Mark Damage Multiplier 90
VISIONARY Perk Eyodin +10% / +15% / +15% Range 100
ELDER HEXES Buff Tier I/II/III Runestones that add special Effects to Eyodin Marks 75

Evidence and version

Captured by the site owner in our demo run (v0.19.4e); screenshot notes checked 29 October 2026. Uncaptured stats and prerequisite links remain unknown.